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New skill: Tackle reduces melee skill, initiative, and increases damage taken New skill ambidextrous adds a punch to each of your actions if your offhand is free Grapple has a reduces melee defence and initiative and has a chance to disarm Kick no longer pushes but staggers and has a small chance of dazingĬhoke hit chance and damage scales depending on the difference in fatigue between the user and the opponent Unarmed training and unarmed lunge have been removed. The tree has been added to Berserker commander, indebted, brawlers, wildmen and wildwomen. #Dev note: Unarmed is back! Rather than insane amounts of direct damage, it is now intended to inflict fatigue, debuff enemies, and choke out high armor, low hp units.
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